People In Space update

OK, so we’re getting somewhere. Is it somewhere we want to be? Yes. Maybe.

I’m trying to deliberately get distracted, do all the wrong moves, emphasize the wrong things. I want to really fuck up the whole idea of making a minimal viable product because the only thing that motivates me is the feel of the game.

So progress is a bit slow, but I still like the project, which is a novel feeling a couple of months in.